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Bug
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Resolution: Invalid
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None
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23w04a
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None
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Unconfirmed
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(Unassigned)
If you set the commandModificationBlockLimit gamerule to 0 and try to use a fill command to only change one block, it will not work, as expected. But if you use a setblock command instead, it will still work, bypassing the set limit.
Steps to reproduce:
- Set the commandModificationBlockLimit gamerule to 0
- Run "/setblock ~ ~ ~ stone"
The block is placed
What I expected:
- "Too many blocks in the specified area (maximum 0, specified 1)"
What I observed:
- 1 block is placed, bypassing the set limit of 0
To see the gamerule functioning properly:
- Set the commandModificationBlockLimit gamerule to 0
- Run "/fill ~ ~ ~ ~ ~ ~ stone"
It throws an error ("Too many blocks in the specified area (maximum 0, specified 1)")