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Bug
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Resolution: Duplicate
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None
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23w06a
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None
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1.20 Datapack, Bundle Datapack, Windows 11 Pro 64 bits, Java 17.0.3 64 bits
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Unconfirmed
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(Unassigned)
If a Big Dripleaft is placed next to a sculksensor, when you are on it, it doesn't make the full falling animation, but only doing one frame of it, then reset its state.
Steps to Reproduce:
- Place a Sculk Sensor
- Place a Big Dripleaf on the block that is next to it
- Walk on and wait for it to make you fall
Observed Results:
After a short delay (random ?), you will fall with only 1 frame of the animation, then the big dripleaf will reset its animation state (without any delay).
Expected Results:
The dripleaf should do the normal falling animation, then reset its state after a little delay (~5 seconds).
- duplicates
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MC-217165 Big Dripleaf take longer to fall down when beside a Sculk Sensor
- Resolved