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  1. Minecraft: Java Edition
  2. MC-262978

Player and display entity rotation doesn't match despite having the same value

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • 1.19.4, 1.20 Pre-release 6, 1.20 Release Candidate 1, 1.20, 1.20.1
    • None
    • Unconfirmed
    • (Unassigned)

      The display entity rotation does not match the player rotation all the time, it may sometimes offset by a small amount

      Steps to reproduce:

      • Run /summon text_display
      • Make sure your playe has a random yaw, like 178, values such as 0, 45, 90 works correctly
      • Run /execute run tp @e[type=minecraft:text_display] ~ ~1.6200000047683716 ~ ~ ~
      • Press F5 twice
      • Press F3 + B to show hitboxes
      • Notice how a small blue line is visible, that is the display entity rotation, the player one isn't visible due to being facing the camera

      The teleport command uses a calculated player eye height, the interaction entity was also tested, all tests were done with pitch set to 0

            Unassigned Unassigned
            MarcosCD Awakened Redstone
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              Created:
              Updated:
              Resolved: