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Bug
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Resolution: Unresolved
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None
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1.19.4, 1.20 Release Candidate 1, 1.20, 1.20.2, 1.20.3 Pre-Release 4, 1.20.3, 1.20.4, 23w51b, 24w03a, 24w07a, 24w09a, 24w13a, 1.20.5, 1.20.6 Release Candidate 1, 1.20.6, 24w19b, 24w20a, 24w21b, 1.21, 24w33a, 1.21.1, 1.21.2, 1.21.3
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Windows 11,Java 17
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Community Consensus
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Collision, Player
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Normal
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Platform
Summary:
Could diagonally go through a solid block with enough speed on both X and Z axis.
(etc. throwing a riptide 3 trident, flying with elytra, have very high level speed effect)
Steps to reproduce:
A easy reproduce method:
1.Build a 1 block wide pillar with any solid blocks.
2. /weather rain and get a riptide 3 trident.
3.Stand at the same position as in the video.
4.Facing at the same direction as in the video.
5.Throw the trident.
Observed Results:
You will go through the pillar.
Expected results:
You will collide with it.
Notes:
Affects any versions 1.8+(maybe earlier) in Java Edition.
Also affects Bedrock Edition.
Analysis:
This is because Minecraft don't detect collision directly, instead, the game detect collision on axes(Y→X→Z or Y→Z→X), when your X and Z speed are both fast enough, the game will consider that you bypassed the block, so you "go through" the block.