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  1. Minecraft: Java Edition
  2. MC-264943

Brushing "fixed" Suspicious Blocks gives inconsistent item counts.

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.20.1
    • None
    • Unconfirmed
    • (Unassigned)

      If I brush a fixed Suspicious Block that has 28 items, it should give me 28 items back, but it doesn't. (28 is just an example, but you get the idea)

      Steps to reproduce:

      • `/setblock ~ ~ ~ minecraft:suspicious_sand{item:{id:"minecraft:gold_nugget",Count:24b}}`
      • Brush the block that was just placed down.
      • See that the items' stack size isn't 28.
      • The number isn't fixed either - you get a different stack size each time you do this.

      Extra information:

      After further testing, I've seen that the number breaks starting from 24 all the way to 64.
      (I got lazy, it could happen for numbers below 24 too, I haven't checked this yet)
      Please fix this, I'm making an adventure map that features lots of coins hidden in suspicious sand blocks, and I really wanted the brushed amount to be correct. Thanks!

            Unassigned Unassigned
            diamondplayables chickenshooray
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              Created:
              Updated:
              Resolved: