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  1. Minecraft: Java Edition
  2. MC-265354

Vexes Aren't Affected by Being Given NoAI Tag

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.20.1, 1.20.2 Pre-release 2
    • None
    • Java 17, 1.20.1, Windows 11
    • Unconfirmed
    • (Unassigned)

      Problem

      When summoning a Vex and modifying its NoAI value to the opposite of its summoned state, it is unaffected.

      Steps To Reproduce

      With AI to Start

      1. Summon a Vex with "/summon vex ~ ~ ~"
      2. Modify the data of the Vex "/data modify entity @e[type=minecraft:vex,limit=1] NoAI set value 1b"
      3. Observe the lack of change

      No AI to Start

      1. Summon a Vex with "/summon minecraft:vex ~ ~ ~ {NoAI:1b}"
      2. Modify the data of the Vex "/data modify entity @e[type=minecraft:vex,limit=1] NoAI set value 0b"
      3. Observe the lack of change

            Unassigned Unassigned
            n1njag0 n1n (n1njag0)
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              Created:
              Updated:
              Resolved: