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Bug
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Resolution: Duplicate
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None
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1.20.4
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None
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Unconfirmed
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(Unassigned)
After updating to 1.20.4, my Minecraft Realm has been inconsistent with processing functions in my custom data pack. It's erratic, but every few minutes or so everything I added stops working. I made no changes to the data pack, and combined my players had hundreds of hours on 1.20.2 without issue, so I'm confident it's something to do with the update (I'm guessing related to the new tick command?)
I don't know what's happening exactly so my description is gonna be a little rough, but basically I have my own clock that I increment each tick, which used to work consistently. But now sometimes it gets confused and doesn't process a tick at all, or processes many ticks at once. Both of which break my clock, which breaks my whole data pack.
Also, I'm unsure but it seems like some of my functions are returning early because of it? Or maybe they're just being interrupted, I don't know. All I know is I have several functions where the first line is running but the last line is not, with no logic control in between to make that happen. This may not even be related, but it started happening at the same time.
I know I just posted this, but it got marked as invalid for some reason? Some mod seemed to be power tripping and decided my bug isn't a bug, even though it clearly is a bug. If you need more information, let me know so I can help more!
- duplicates
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MC-267491 tick.mcfunction no longer running consistently
- Resolved