-
Bug
-
Resolution: Unresolved
-
None
-
1.20.4
-
None
-
Community Consensus
-
Advancements, Data Packs
-
Normal
-
Platform
An advancement to detect when a player hurts an entity but does not kill it. The inverted killed_by_player triggers even if the player kills the entity.
{ "criteria": { "projectile": { "trigger": "minecraft:player_hurt_entity", "conditions": { "entity": [ { "condition": "minecraft:inverted", "term": { "condition": "minecraft:killed_by_player" } } ] } } } }