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Bug
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Resolution: Duplicate
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None
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1.21
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None
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Window11
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Unconfirmed
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(Unassigned)
Using the datapack to turn a block's loot_table into this one:
{ "type":"minecraft:chest", "pools":[ { "bonus_rolls": 0.0, "rolls":1.0, "entries":[ { "type":"minecraft:item", "name":"minecraft:dirt", "weight":0, "quality":-100 },{ "type":"minecraft:item", "name":"minecraft:diamond", "weight":0, "quality":100 },{ "type":"minecraft:item", "name":"minecraft:iron_ingot", "weight":1 } ] } ]}
Within expectations,when player's "generic_luck" attribute change,the block will drop dirt or diamond in a high probability.But it always drops iron ingot.
This loot_table can work correctly on entities,chests and so on.
Barter,gifts,spawners have the same problem.
- duplicates
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MC-262347 Block loot tables ignore Luck despite entity context being provided
- Open