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  1. Minecraft: Java Edition
  2. MC-276863

Excessive amount of brown mushroom at the border of generated chunks

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.1
    • None
    • Community Consensus
    • World generation
    • Low
    • Platform

      As the title says.

       

      One possible version of steps to reproduce this issue:

      1. Set render distance to 2, simulation distance to 5
      2. Create a single Swamp biome world with seed `-572638717796585636`
      3. `/execute in minecraft:overworld run tp @s 37.50 68.00 -21.50`
      4. Set render distance to 11, keep simulation distance as-is
      5. Wait for the chunks within render distance to finish loading
      6. `/fill 240 64 -32 255 80 -17 minecraft:air replace minecraft:brown_mushroom` and notice it replaces roughly 9 blocks
      7. Repeat all the steps above from step 1 but set render distance to 12 at step 4, notice it replaces no blocks (or a lot fewer)

      Notes: This is also reproducible on every biome that allow brown or red mushroom to generate naturally on the surface of the world.

       

            Unassigned Unassigned
            ishland ishland
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