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Bug
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Resolution: Unresolved
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None
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1.21.1, 24w39a
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None
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Java: 21.0.3
CPU: 16x AMD Ryzen 7 8840HS w/ Radeon 780M Graphics
OS: Windows 11 Home
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Confirmed
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Rendering
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Low
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Platform
Custom block models added to the game via resource packs may use elements which are slightly offset from one another to give the appearance of being co-planar without causing z-fighting artifacts. However, when viewed from a great enough distance these planes still flicker.
Steps to Reproduce:
- Download and apply the provided demo resource pack.
- Place down a White Wool block. Observe the Red Wool-textured model element which extends slightly outwards from the base cube.
- Travel away from the White Wool while observing it through a Spyglass.
Observed Results:
The White Wool and Red Wool elements begin z-fighting more and more as the player travels further away from the block.
Expected Results:
The larger element, textured with Red Wool, exclusively renders on top.
Notes:
Three attachments are provided. Z-Fighting Demo.zip, the bug demo resource pack in ZIP format, and two screenshots showing the bug using the resource pack. element_scale.png shows the slight difference in size between the two elements in the block model. z-fighting.png shows the unexpected z-fighting caused by these elements.