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Bug
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Resolution: Fixed
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1.21.4 Pre-Release 3, 1.21.4 Release Candidate 1, 1.21.4 Release Candidate 2, 1.21.4 Release Candidate 3
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Community Consensus
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Sound
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Important
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Platform
Alternative Title for search results: Fall damage from falling and landing no longer has its fall landing/impact/clash sound, because the fall changes broke it
Description:
When falling there's some impact fall sound missing now, that used to be present in 1.21.3. One is definitely minceraft:entity.player.big_fall.
I have attached two videos. I labeled them BEFORE and AFTER.
Compare the BEFORE and AFTER
Re-production Steps:
- Create any world in the Overworld
- Fall from a great height, that doesn't decease your character.
- Observe how you hear the minecraft:entity.generic.hurt damage sound only, but no fall impact sound
Expected Result:
There's like this other layer of sound that is added into the fall, but that can no longer be heard.
Actual Result:
Some sound is missing that would additionally play when your character falls from a good amount of height, or fall damage minimum height.
It only plays minecraft:entity.generic.hurt, it is missing some things.
- is duplicated by
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MC-278655 minecraft:entity.player.big_fall sound doesn't play when landing from height that results in damage
- Resolved
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MC-278677 The fall damage has wrong sound effect
- Resolved
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MC-278774 Certain sounds no longer play when falling
- Resolved
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MC-278795 Players no longer make the fall damage "bone cracking" sound, and lack the subtitle
- Resolved
- relates to
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MC-278969 Wall hit sound is no longer played to the client when flying into a wall with an elytra
- Open