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Bug
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Resolution: Invalid
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None
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1.21.4
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Plausible
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Minecart
NOTE: Experimental Feature minecraft:minecarts_improvements is active.
Minecarts with Entity#noPhysics don't power detector rails, unless an other entity is walking over the rail. Then the detector rail stays powered until the minecart leaves the rail.
Reason: Entity#checkInsideBlocks(...) doesn't trigger BlockState#entityInside(...), because Entity#isAffectedByBlocks() returns false if noPhysics is assigned.
This makes sense, but there should be an exception for minecarts and detector rails.
Prior to 1.21.3 minecarts with noPhysics powered detector rails correctly.