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Bug
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Resolution: Unresolved
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None
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24w45a, 1.21.4
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None
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Confirmed
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Collision, Player
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Normal
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Platform
After going through a tripwire hook in spectator mode and changing to another gamemode, the tripwire hook will activate.
What I expected to happen was...:
The tripwire hook to stay deactivated after changing back from spectator mode.
What actually happened was...:
The tripwire hook had activated after passing through it in spectator mode and leaving spectator mode.
Steps to Reproduce:
- Create a world with cheats enabled.
- Build a small tripwire hook mechanism.
- Change into spectator mode.
- Pass through the tripwire in spectator.
- Change into Creative / Survival / Adventure mode.
- Tripwire will activate, does not matter where you are.
- is duplicated by
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MC-279133 Interactive Blocks get triggered by Spectators when switching to a different gamemode
- Resolved
- relates to
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MC-279021 Moving through portals in Spectator mode and changing game mode after moving away teleports the player through
- Open
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MC-279031 Moving through player-damaging blocks in Spectator mode and changing game mode to survival/adventure after moving away damages the player
- Open
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MC-279032 Moving through wither roses in Spectator mode and changing game mode after moving away gives the player the wither effect
- Open
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MC-279033 Moving through cobwebs in Spectator mode and changing game mode to survival/adventure after moving away slows down the player for a brief period
- Open
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MC-279030 Flying through movement-slowing blocks in spectator and changing to survival outputs warning
- Open