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Bug
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Resolution: Unresolved
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None
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1.21.4 Pre-Release 1, 1.21.4, 25w06a
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None
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Confirmed
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Data Packs, Items
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Low
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Platform
Previously, whether or not compasses and clocks should work was determined by the dimension's natural property. This meant that both items would work in any dimension using the default dimension types overworld or overworld_caves, as they have their natural property set to true. This is as of 1.21.4 pre-release 1 no longer possible, with or without resource pack.
Being able to control compasses and clocks directly through a dimension property was also a useful feature for custom third-party servers that dynamically load their worlds without prior knowledge on the names and properties of all dimensions.
Steps to Reproduce
- Create a new world with cheats enabled and the attached data pack
- Enter creative mode and give yourself a compass and a clock
- Run /execute in test:test run teleport @s 0 5 0
- Watch as both items spin randomly