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Bug
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Resolution: Won't Fix
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None
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1.21.4
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None
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Confirmed
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Entities, Mob behaviour
When tempting a cat with a fish, it will flip between being scared when you rotate / move quickly, and being entirely impossible to scare
What I expected to happen was...:
Untamed cats should always be scared when you run / rotate quickly nearby
What actually happened was...:
Occasionally, the cat will be entirely impossible to scare
Steps to Reproduce:
1. Crouch and tempt a cat with a raw cod and wait for 20s without taming / scaring it.
2. Run around the cat and attempt to scare it
3. There will be a roughly 50% chance the cat will not be able to be scared
Reason:
There is a roughly 1/500 chance per tick that the cat's selected player is removed, which will skip the regular panic checks for moving / rotating quickly.
There is also a roughly 1/600 chance per tick that the selected player will be re-added, so it will never be able to be consistently reproduced