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Bug
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Resolution: Duplicate
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None
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1.21.4
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None
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Unconfirmed
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(Unassigned)
I have no idea what happened here but I thought it was worth reporting.
Mobs seem to always pathfind toward the highest elevation no matter the setting they are in. (chasing, running, walking)
I think the issue is due to the world which is a Superflat 1 grass block world. I don't know why that causes the issue though, seems like a problem in the code
- duplicates
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MC-279417 Luring mobs onto blocks at Y=-64 will instead make them pathfind to the highest elevation
- Reopened