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  1. Minecraft: Java Edition
  2. MC-28469

2x2 tiled frames required for flowing lava & water animations

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • Minecraft 1.5.2, Minecraft 1.6.1, Minecraft 1.6.2
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    • Unconfirmed

      sorry if this is a duplicate, could not find anything while searching

      so say I wanted to create a 32x32 texture pack. most animations would look like this (frame positions in image)
      [ 0 ]
      [ 1 ]
      [ 2 ]
      [ 3 ]
      etc...

      but flowing water & flowing lava animations require this:
      [ 0 ][ _ ]
      [ _ ][ _ ]
      [ 1 ][ _ ]
      [ _ ][ _ ]
      [ 2 ][ _ ]
      [ _ ][ _ ]
      etc...

      this is not a problem normally, but for things that use these textures (for example mods, falling block entities with custom ids created by mods, server plugins, etc.) they will display the full
      [ # ][ _ ]
      [ _ ][ _ ]
      (in this case a 64x64 square, with only the top left hand corner being textured)

      I know this relates to modifications, but like I said, custom id falling blocks can be created on servers with plugins which require no client modifications. please fix it, it is driving me crazy.

            Unassigned Unassigned
            conormcs kasamikona
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              Created:
              Updated:
              Resolved: