Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-35920

Some translucent parts of entities make translucent blocks, block entities and some entities invisible (depending on loading order)

    • Icon: Bug Bug
    • Resolution: Fixed
    • 19w41a
    • Minecraft 13w42b, (33)
      Minecraft 13w48b, Minecraft 1.7.4, Minecraft 14w02c, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.9, Minecraft 14w17a, Minecraft 14w18a, Minecraft 14w25b, Minecraft 14w26c, Minecraft 1.8, Minecraft 1.8.1-pre3, Minecraft 1.8.8, Minecraft 15w36d, Minecraft 1.10.2, Minecraft 16w41a, Minecraft 16w42a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w15a, Minecraft 17w16b, Minecraft 17w17a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 2, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 18w15a, Minecraft 1.13.1, Minecraft 1.14.2, Minecraft 1.14.3 Pre-Release 2, 19w39a, 19w40a
    • Confirmed
    • Rendering

      The bug

      These entities/blocks are not rendered behind translucent parts of some entities (later they will be referred as affected entities)

      • Translucent blocks (stained glass, slime blocks, ice)
      • Block entities (chests, signs, mob heads...)
      • All entities that are loaded after the affected entity (usually those that were spawned or have entered the chunk after the affected entity, or are in farther chunks)

      Affected entities

      Note: in following screenshots all entities are inside one chunk, the order of summoning them (or entering the chunk in case of a player) is

      1. armor_stand with diamond_helmet
      2. affected entity
      3. armor_stand with golden_helmet

      Only armor_stand with golden_helmet behind affected entity shows the issue.

      Entity (or part of it) Screenshots Notes
      Translucent item (stained glass (pane), slime block, ice block) block item.png glass pane item.png item in item frame.png  
      Stained glass pane (translucent thin item ) held/worn by entity (player) glass pane in hands.png glass pane on head.png Can be seen with players in third person mode
      Outer slime layer slime.png  
      Enderman neck enderman.png  
      Charged creeper "armor" charged creeper.png Armor of invisible creeper is affected by MC-103462
      Player name when shifting nameplate sneaking.png  
      Second layer of player's skin / second layer of player's head worn by other entity second layer of player.png See MC-104853 for steps to reproduce with armor stands

        1. 2013-10-18_16.06.19.png
          2013-10-18_16.06.19.png
          206 kB
        2. 2013-10-19_15.40.37.png
          2013-10-19_15.40.37.png
          131 kB
        3. 2013-10-19_15.40.46.png
          2013-10-19_15.40.46.png
          132 kB
        4. 2014-04-29_08.43.36.png
          2014-04-29_08.43.36.png
          35 kB
        5. 2014-06-22_20.12.00.png
          2014-06-22_20.12.00.png
          71 kB
        6. 2019-12-04_21.00.42.png
          2019-12-04_21.00.42.png
          3.60 MB
        7. block item.png
          block item.png
          63 kB
        8. charged creeper.png
          charged creeper.png
          99 kB
        9. enderman.png
          enderman.png
          73 kB
        10. glass pane in hands.png
          glass pane in hands.png
          69 kB
        11. glass pane item.png
          glass pane item.png
          57 kB
        12. glass pane on head.png
          glass pane on head.png
          86 kB
        13. invisible transparent mob.png
          invisible transparent mob.png
          225 kB
        14. item in item frame.png
          item in item frame.png
          47 kB
        15. nameplate sneaking.png
          nameplate sneaking.png
          124 kB
        16. second layer of player.png
          second layer of player.png
          61 kB
        17. slime.png
          slime.png
          76 kB

          [MC-35920] Some translucent parts of entities make translucent blocks, block entities and some entities invisible (depending on loading order)

          Marcono1234 added a comment -

          @jirauser54679, the bug shown in the screenshot is already tracked as MC-165958.

          Marcono1234 added a comment - @ jirauser54679 , the bug shown in the screenshot is already tracked as MC-165958 .

          Please create a new ticket then.

          [Mod] violine1101 added a comment - Please create a new ticket then.

          Confirmed for 1.15-pre4 (Unless I'm wrong and this is a different bug)

          user-2a4c8 (Inactive) added a comment - Confirmed for 1.15-pre4 (Unless I'm wrong and this is a different bug)

          TheBoy358 added a comment -

          Please mark as resolved.

          TheBoy358 added a comment - Please mark as resolved.

          Can't reproduce in 19w41a

          [Helper] Jack McKalling added a comment - Can't reproduce in 19w41a

          Just noticed this in latest 2 snapshots 19w39a and 19w40a:

          [Helper] Jack McKalling added a comment - Just noticed this in latest 2 snapshots 19w39a and 19w40a:

          Kraif added a comment -

          Confirmed for 1.13.1.

          Kraif added a comment - Confirmed for 1.13.1.

          Megabobster added a comment -

          Relates to MC-9553?

          Megabobster added a comment - Relates to MC-9553 ?

          Artyom added a comment -

          Confirmed for 15w36d.

          Artyom added a comment - Confirmed for 15w36d.

          [Mod] Torabi added a comment -

          Is it the compositing or the ordering that's the problem? Even compositing in whatever order the geometry arrives in would be less disorienting than the current way, which makes it look like the closest translucent object is cutting a hole through the others.

          [Mod] Torabi added a comment - Is it the compositing or the ordering that's the problem? Even compositing in whatever order the geometry arrives in would be less disorienting than the current way, which makes it look like the closest translucent object is cutting a hole through the others.

            Unassigned Unassigned
            bedelato Ben W
            Votes:
            23 Vote for this issue
            Watchers:
            15 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: