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  1. Minecraft: Java Edition
  2. MC-42761

Null pointer error in server tick at start of game

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • Minecraft 1.6.4, Minecraft 1.7.4
    • None
    • OS: Mac OS X (ver 10.7.5, arch x86_64)
      Java: 1.6.0_65 (by Apple Inc.)
      Launcher: Minecraft Launcher 1.3.7 (bootstrap 5)
      Minecraft: 1.6.4 (updated Thu Sep 19 08:52:37 PDT 2013)

      Wait, why wasn't this using J7?
    • Unconfirmed
    • Creative

        • UPDATE: See additional information below. Actual bug is: Structures do not regenerate correctly when chunks are regenerated. Null pointer error actually happened on a world that originally had forge, and was re-loaded into vanilla; and did not happen on a world that was a re-creation in pure vanilla.

      Well, it crashed in startup.

      What I did: I am trying to track down the source of "ghost towns", generating with no people, no chest in the smithy.

      I have managed to reproduce this with forge, only – no mods. So now I needed to see if this happened in vanilla.

      I found a town. Quit the game. Deleted the region files, so that the world would be regenerated when I logged back in.

      What I expected to happen was...:
      The world would be created, either with a village, with people (in which case the problem is with forge), or without people (in which case the problem is with vanilla).

      What actually happened was...:
      Null pointer.

      Steps to Reproduce:
      1. New world.
      2. Find a village.
      3. Quit game.
      4. Delete all the .mca files in the region folder.
      5. Restart.

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              Created:
              Updated:
              Resolved: