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Bug
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Resolution: Works As Intended
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None
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Minecraft 1.6.4, Minecraft 1.7.4
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None
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OS: Mac OS X (ver 10.7.5, arch x86_64)
Java: 1.6.0_65 (by Apple Inc.)
Launcher: Minecraft Launcher 1.3.7 (bootstrap 5)
Minecraft: 1.6.4 (updated Thu Sep 19 08:52:37 PDT 2013)
Wait, why wasn't this using J7?
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Unconfirmed
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Creative
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- UPDATE: See additional information below. Actual bug is: Structures do not regenerate correctly when chunks are regenerated. Null pointer error actually happened on a world that originally had forge, and was re-loaded into vanilla; and did not happen on a world that was a re-creation in pure vanilla.
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Well, it crashed in startup.
What I did: I am trying to track down the source of "ghost towns", generating with no people, no chest in the smithy.
I have managed to reproduce this with forge, only – no mods. So now I needed to see if this happened in vanilla.
I found a town. Quit the game. Deleted the region files, so that the world would be regenerated when I logged back in.
What I expected to happen was...:
The world would be created, either with a village, with people (in which case the problem is with forge), or without people (in which case the problem is with vanilla).
What actually happened was...:
Null pointer.
Steps to Reproduce:
1. New world.
2. Find a village.
3. Quit game.
4. Delete all the .mca files in the region folder.
5. Restart.