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Bug
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Resolution: Incomplete
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None
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Minecraft 1.7.4, Minecraft 1.7.5
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None
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Unconfirmed
When the player has a regeneration effect, he can take melee hits much faster than when he does not. The higher the regeneration level, the faster he can receive hits (from another player). It scales with regeneration level, and the player can receive many more hits/second when they have a high regeneration level.
tldr
Cool-down between hits received reduced with regeneration