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Bug
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Resolution: Invalid
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None
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Minecraft 1.7.4, Minecraft 14w06b
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None
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windows 7 64bit
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Unconfirmed
As of 1.7.4 (though I could be mistaken), active hoppers cause extreme lag (essentially freezing the game) when traveling a certain distance away. I believe this occurs when their chunks are unloaded.
I use hopper clocks in many of my worlds (see screenshot). All of these worlds became extremely laggy. The lag occurred only when I was a certain distance from the hoppers--about the right range to unload them. I destroyed one such clock, and the lag disappeared. I then rebuilt it: lag returned. I then turned the hoppers off with redstone, and the lag disappeared. I turned it back on, and the lag returned.
Based on these observations, I think that when an active hopper (ie, one passing or receiving inventory and not turned off with redstone current) becomes unloaded, it lags the game to the point of freezing. I don't know if it matters, but in all cases the hoppers were above 128 Y.