Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-52656

There is a bug with the [c=] tag and/or with the UUIDs

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w11b
    • None
    • -
    • Unconfirmed

      The Bug affects the [c=1] & [c=-1] tag (and maybe the UUIDs).
      I tried making a system, that always gives the newest Villager [c=-1] a scoreboard value. But it seems that when I have 5 Villagers spawned, the first one gets the score, which the fifth should have.

      Quick Showcase:
      Villager 1 spawns -> Villager 1 gets value 1
      Villager 2 spawns -> Villager 2 gets value 2
      Villager 3 spawns -> Villager 3 gets value 3
      Villager 4 spawns -> Villager 4 gets value 4
      Villager 5 spawns -> Villager 1 gets value 5

      Now Villager 1 has value 5 and Villager 5 has no value.

      I think this is a problem with the [c=] tag, because I tried executing from the newest Villager "execute @e[type=Villager,c=-1] ~ ~ ~ setblock ~ ~2 ~ stone" and it did set the block over the wrong one at first, then it took the correct one. I tried this multiple times and it actually picked not the newest one 2 times in a row, before picking the correct one.

      I hope this gets fixed in the next snapshot.

            Unassigned Unassigned
            crywow cry wow
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: