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  1. Minecraft: Java Edition
  2. MC-59221

Skeleton and /replaceitem

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • Minecraft 14w26b, Minecraft 14w26c
    • None
    • Unconfirmed

      Using the command /replaceitem on a skeleton produces an unwanted effect.
      I'm using these commands on a clock.

      /execute @p ~ ~ ~ execute @e[type=Skeleton,r=5] ~ ~ ~ replaceitem entity @e[type=Skeleton,r=1] slot.weapon iron_sword
      /execute @p ~ ~ ~ execute @e[type=Skeleton,rm=5] ~ ~ ~ replaceitem entity @e[type=Skeleton,r=1] slot.weapon bow

      When I get near the skelly, it switches the bow with a sword. That part is fine. But when I move away, it switches the sword for a bow (also fine) but what is the problem is that the skeleton never fires again after the new bow is in place.

            Unassigned Unassigned
            CocoaMix86 CocoaMix
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              Created:
              Updated:
              Resolved: