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  1. Minecraft: Java Edition
  2. MC-66943

Changing NBT of Riding mobs with /entitydata will freeze them in place.

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • Minecraft 14w32a, Minecraft 14w32b, Minecraft 14w32c, Minecraft 14w32d
    • None
    • Windows 8.1 64Bit, Java 1.8.0_11
    • Unconfirmed

      When a mob is spawned in riding another mob and you change certain NBT of the mob on the bottom both mobs will freeze and then a few seconds later the one on the bottom will despawn or die.

      The mob that was riding the other one will remain still, if the NBT changes while the 2 mobs are falling through the air they will float as if the NoAI tag has been used.

      An example of this is summon a Spider Jockey into the game.

      /summon Skeleton ~ ~10 ~ {Equipment:[{id:bow},{},{},{},{}],Riding:{id:"Spider"}}
      

      and then run this command:

      /entitydata @e[type=Spider] {Equipment:[{},{id:minecraft:bone,Count:1b}],DropChances:[0.0F,1.0F]}
      

      If the bottom command is applied to a normal spider where nothing is riding it then everything is fine but you apply it on a spider (or any mob) with something riding it an the issue occurs.

      Hope i've made the issue clear, wasn't sure how to word it.

            searge [Mojang] Searge (Michael Stoyke)
            The8BitMonkey The8BitMonkey
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              Created:
              Updated:
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