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Bug
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Resolution: Works As Intended
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None
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Minecraft 14w32a, Minecraft 14w32b, Minecraft 14w32c, Minecraft 14w32d
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None
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Windows 8.1 64Bit, Java 1.8.0_11
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Unconfirmed
When a mob is spawned in riding another mob and you change certain NBT of the mob on the bottom both mobs will freeze and then a few seconds later the one on the bottom will despawn or die.
The mob that was riding the other one will remain still, if the NBT changes while the 2 mobs are falling through the air they will float as if the NoAI tag has been used.
An example of this is summon a Spider Jockey into the game.
/summon Skeleton ~ ~10 ~ {Equipment:[{id:bow},{},{},{},{}],Riding:{id:"Spider"}}
and then run this command:
/entitydata @e[type=Spider] {Equipment:[{},{id:minecraft:bone,Count:1b}],DropChances:[0.0F,1.0F]}
If the bottom command is applied to a normal spider where nothing is riding it then everything is fine but you apply it on a spider (or any mob) with something riding it an the issue occurs.
Hope i've made the issue clear, wasn't sure how to word it.
- is duplicated by
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MC-102129 Powered NBT tag doesn't work on structure blocks
- Resolved