-
Bug
-
Resolution: Invalid
-
None
-
Minecraft 1.8.1
-
None
-
Windows 7, Java 1.7.0_60 64bit
-
Unconfirmed
I am making a fireball cannon with command blocks using
/summon Fireball ~ ~ ~1 {direction:[0.0,0.0,1.0]}
I noticed that the summoned fireball slows down.
According to http://minecraft.gamepedia.com/Entity#Motion_of_entities fireballs use to have a drag of 0, but if you summon one with the direction tag it has some drag.
How to reproduce:
1. execute /summon Fireball ~ ~ ~1
2. look at the fireball, it slows down. There is drag
3. punch fireball
4. it doesn't slowdown. There is no drag
- is duplicated by
-
MC-152684 Fireballs summoned or stored with motion don't travel indefinitely
- Resolved