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  1. Minecraft: Java Edition
  2. MC-78227

Sound engine re-init sometimes resets master volume in PulseAudio

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • Minecraft 1.8.3
    • None
    • Linux Mint 17 amd64, Java 7 (OpenJDK 1.7.0_75), PulseAudio over ALSA
    • Unconfirmed

      In some cases, Minecraft will reset the system Master volume in PulseAudio to 100% when it loads the sound engine. I triggered it by applying resource packs and changing the language while connected to a multiplayer server, but it is not reliable.

            Unassigned Unassigned
            killerbee13 Killian Long
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