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Bug
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Resolution: Incomplete
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None
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Minecraft 1.8.3
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None
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Linux Mint 17 amd64, Java 7 (OpenJDK 1.7.0_75), PulseAudio over ALSA
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Unconfirmed
In some cases, Minecraft will reset the system Master volume in PulseAudio to 100% when it loads the sound engine. I triggered it by applying resource packs and changing the language while connected to a multiplayer server, but it is not reliable.