• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8.1
    • None
    • windows 8.1
    • Unconfirmed

      ---- Minecraft Crash Report ----
      // Shall we play a game?

      Time: 3/2/15 5:14 PM
      Description: Unexpected error <-------- ;l

      java.lang.NullPointerException: Unexpected error
      at tv.twitch.ErrorCode.failed(ErrorCode.java:289)
      at czu.a(SourceFile:1578)
      at czu.K(SourceFile:1315)
      at daq.g(SourceFile:185)
      at bss.at(SourceFile:941)
      at bss.a(SourceFile:317)
      at net.minecraft.client.main.Main.main(SourceFile:124)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      at java.lang.reflect.Method.invoke(Unknown Source)
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
      at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – System Details –
      Details:
      Minecraft Version: 1.8.1
      Operating System: Windows 8.1 (amd64) version 6.3
      Java Version: 1.8.0_25, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 123731472 bytes (117 MB) / 261615616 bytes (249 MB) up to 1060372480 bytes (1011 MB)
      JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.8.1
      LWJGL: 2.9.1
      OpenGL: Intel(R) HD Graphics GL version 4.2.0 - Build 10.18.10.3574, Intel
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: No
      Is Modded: Probably not. Jar signature remains and client brand is untouched
      Type: Client (map_client.txt)
      Resource Packs: []
      Current Language: English (US)
      Profiler Position: N/A (disabled)

            Unassigned Unassigned
            Hmm465_Gaming Chris olson
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              Created:
              Updated:
              Resolved: