Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-79697

Entities don't render properly when next to invisible spider, charged creeper, or wither boss with armor

    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 18w33a
    • Minecraft 1.8.3, (62)
      Minecraft 1.8.4, Minecraft 1.8.7, Minecraft 15w37a, Minecraft 15w40b, Minecraft 1.8.9, Minecraft 16w02a, Minecraft 1.9 Pre-Release 4, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 1, Minecraft 1.9.1 Pre-Release 2, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.2, Minecraft 16w15a, Minecraft 16w15b, Minecraft 1.9.3 Pre-Release 2, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 1.10, Minecraft 1.10.2, Minecraft 16w42a, Minecraft 1.11, Minecraft 16w50a, Minecraft 1.11.1, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w13a, Minecraft 17w13b, Minecraft 17w14a, Minecraft 17w15a, Minecraft 17w16a, Minecraft 17w17b, Minecraft 17w18a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 2, Minecraft 1.12 Pre-Release 3, Minecraft 1.12 Pre-Release 4, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12, Minecraft 17w31a, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 17w45a, Minecraft 17w50a, Minecraft 18w01a, Minecraft 18w06a, Minecraft 18w09a, Minecraft 1.13-pre1, Minecraft 1.13-pre3, Minecraft 1.13-pre6, Minecraft 1.13-pre8, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 18w30a, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a
    • Confirmed

      What I expected to happen:

      Entities next to the invisible spider to render properly

      What actually happened:

      That entity didn't render properly

      How to reproduce (Spider):

      1. Spawn a spider
      2. Throw splash potion of invisibility on the spider
      3. Spawn any entity next to the spider
      4. Notice how the entity looks weird

      How to reproduce (Creeper):

      1. Spawn a creeper
      2. Make sure entity shadows are set to off in the video settings. (Options... -> Video Settings... -> Entity Shadows)
      3. use

      /entitydata @e[type=creeper,c=1] {powered:1b}

      4. Spawn any entity next to the creeper
      5. Notice how the entity looks weird

      How to reproduce (Wither):

      1. use

      /summon wither ~ ~ ~ {Health:0.1f,NoAI:1b,ActiveEffects:[{Id:14,Amplifier:1b,Duration:10000}]}

      2. Spawn any entity next to the wither
      3. Notice how the entity looks weird
      Probably invalid since bosses can no longer have effects without using commands

      Notes:

      • If the spider/creeper dies, moves far enough, or is no longer invisible/charged,the entity starts rendering normally.
      • Other Entities can be seen through the bugged entity
      • This cannot be used to see entities through wall as shown in pictures 7 and 8.
      • The creeper one doesn't usually happen unless Video Settings: Entity Shadows is off, because shadows reset the depth mask.

      Code analysis:

        1. 2015-04-18_16.56.29.png
          2015-04-18_16.56.29.png
          111 kB
        2. 2015-04-18_16.59.43.png
          2015-04-18_16.59.43.png
          96 kB
        3. 2015-04-18_17.00.05.png
          2015-04-18_17.00.05.png
          145 kB
        4. 2015-04-18_18.36.27.png
          2015-04-18_18.36.27.png
          128 kB
        5. 2015-04-18_18.38.40.png
          2015-04-18_18.38.40.png
          102 kB
        6. 2015-04-18_18.58.14.png
          2015-04-18_18.58.14.png
          98 kB
        7. 2015-04-18_19.18.57.png
          2015-04-18_19.18.57.png
          60 kB
        8. 2015-04-18_19.19.01.png
          2015-04-18_19.19.01.png
          120 kB
        9. 2015-04-19_07.31.01.png
          2015-04-19_07.31.01.png
          117 kB
        10. 2016-03-04_10.50.34.png
          2016-03-04_10.50.34.png
          417 kB
        11. 2016-03-04_10.51.40.png
          2016-03-04_10.51.40.png
          464 kB
        12. 2016-03-04_10.52.37.png
          2016-03-04_10.52.37.png
          258 kB
        13. Invisible WitherBoss with armor disabling depth (1.9.1-pre3).png
          Invisible WitherBoss with armor disabling depth (1.9.1-pre3).png
          243 kB
        14. seriously-what-the-heck-is-up-with-this-creeper.png
          seriously-what-the-heck-is-up-with-this-creeper.png
          32 kB
        15. seriously-why-did-the-first-picture-come-out-so-small.png
          seriously-why-did-the-first-picture-come-out-so-small.png
          107 kB

          [MC-79697] Entities don't render properly when next to invisible spider, charged creeper, or wither boss with armor

          Confirmed for 18w30b

          [Mod] Asteraoth added a comment - Confirmed for 18w30b

          Confirmed for 1.13

          [Mod] Asteraoth added a comment - Confirmed for 1.13

          Confirmed for 1.13-pre8

          [Mod] Asteraoth added a comment - Confirmed for 1.13-pre8

          Barlennan added a comment - - edited

          Confirmed for 1.12.2
          Edit: I moved the creepers a block from the charged creepers. Now, one of them renders just fine but another one the same exact distance away but in the opposite direction renders incorrectly when I'm a certain distance away from it north (east/west doesn't seem to matter) (closer to the charged creeper)

          I noticed this in my world I made for resource pack testing. I had some mobs in barrier cages, and creepers in some of them. I summoned a creeper, a creeper with no AI, a charged creeper, and a charged creeper with no AI in a row. The first issue I had was that the last charged creeper (with no AI) did not render properly. However, this went away as soon as I charged it and then left/rejoined the world. Then, I noticed the second creeper (not charged, with no AI) was not rendering correctly. I left/rejoined the world several times and switched resource packs several times, but could not fix it, so I searched on the issue tracker and found this. (Sorry if that was a little lengthy- second comment/whatever on the issue tracker ever...)

          Barlennan added a comment - - edited Confirmed for 1.12.2 Edit: I moved the creepers a block from the charged creepers. Now, one of them renders just fine but another one the same exact distance away but in the opposite direction renders incorrectly when I'm a certain distance away from it north (east/west doesn't seem to matter) (closer to the charged creeper) I noticed this in my world I made for resource pack testing. I had some mobs in barrier cages, and creepers in some of them. I summoned a creeper, a creeper with no AI, a charged creeper, and a charged creeper with no AI in a row. The first issue I had was that the last charged creeper (with no AI) did not render properly. However, this went away as soon as I charged it and then left/rejoined the world. Then, I noticed the second creeper (not charged, with no AI) was not rendering correctly. I left/rejoined the world several times and switched resource packs several times, but could not fix it, so I searched on the issue tracker and found this. (Sorry if that was a little lengthy- second comment/whatever on the issue tracker ever...)

          [Mod] bemoty added a comment - - edited

          Still happens with spiders and withers in 1.12.1, charged creepers are fixed.
          Also affects creepers when entity shadows are off.

          [Mod] bemoty added a comment - - edited Still happens with spiders and withers in 1.12.1, charged creepers are fixed. Also affects creepers when entity shadows are off.

          Entty shadows on allows me to replicate the Spider one, have to turn it off for the creeper(and makes this weird thing http://imgur.com/a/yFfb3)

          [Mod] Urielsalis added a comment - Entty shadows on allows me to replicate the Spider one, have to turn it off for the creeper(and makes this weird thing http://imgur.com/a/yFfb3 )

          That makes a lot of sense now!

          I built a little arena some days ago and used command blocks to spawn the mobs. And charged creepers were included in the list. I noticed that sometimes mobs that spawned next to those creepers usually had their face texture inverted. My life is explainde now.

          Marcus Vinícius Araújo Peixoto added a comment - That makes a lot of sense now! I built a little arena some days ago and used command blocks to spawn the mobs. And charged creepers were included in the list. I noticed that sometimes mobs that spawned next to those creepers usually had their face texture inverted. My life is explainde now.

          Sam Bone added a comment -

          Look at the draw order of the creeper and the water!

          Sam Bone added a comment - Look at the draw order of the creeper and the water!

          Sam Bone added a comment -

          I accidentally posted a really small one, so I re-posted it bigger.

          Sam Bone added a comment - I accidentally posted a really small one, so I re-posted it bigger.

          Confirmed for 16w20a

          [Mod] Asteraoth added a comment - Confirmed for 16w20a

            rockenroll4life rockenroll4life (Josh Letellier)
            Asteraoth [Mod] Asteraoth
            Votes:
            24 Vote for this issue
            Watchers:
            16 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: