-
Bug
-
Resolution: Incomplete
-
None
-
Minecraft 1.8.4
-
None
-
Windows x64 JRE 1.8 64 bit
-
Unconfirmed
I have a server that checks "stat.deaths" and "stat.leaveGame" in the world\stats*.json files. I noticed, that after playing an hour or two, "stat.leaveGame" is set to 1, without the player leaving. Not sure how to reproduce, but I know it is happening
Attaching the latest example.