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Bug
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Resolution: Invalid
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None
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Minecraft 1.8.4
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None
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Java 8, PC
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Unconfirmed
I was working on a little command block device to make Skeletons better in combat. It basically had skeletons switch to a sword if the player got within 5 blocks range. Everything seemed to be fine at first, until I found the Skeleton does not switch it's AI back to archer mode if it switches from sword back to bow after having been using a sword
I attatched my world file so you can try it. Just spawn a skeleton, go into survival and go into range of it. Once it switches to sword, run away and see how it keeps chasing you even after it gets a bow.