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    Bug 
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    Resolution: Duplicate
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    None
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    Minecraft 1.8.6
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    None
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    OS: Windows 8.1 (ver 6.3, arch amd64)
 Java: 1.8.0_25 (by Oracle Corporation)
 Launcher: Minecraft Launcher 1.6.11 (bootstrap 100)
 Minecraft: 1.7.10 (updated Wed May 14 12:29:23 CDT 2014)
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        Unconfirmed
Put the summary of the bug you're having here
What I expected to happen was...:
Game should launch and be playable 
What actually happened was...:
White screen crash report 
Steps to Reproduce:
1. Put a step by step guide on how to trigger the bug here
2. ...select play from  start menu
3. ...selected server to join
4: crash report screen
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 6/4/15 8:46 AM
Description: Ticking screen
java.lang.IndexOutOfBoundsException
	at java.nio.Buffer.checkIndex(Buffer.java:540)
	at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
	at bma.a(SourceFile:271)
	at bma.a(SourceFile:220)
	at bao.a(SourceFile:1694)
	at bao.a(SourceFile:1652)
	at bjb.a(SourceFile:125)
	at hd.a(SourceFile:70)
	at hd.a(SourceFile:13)
	at ej.a(SourceFile:174)
	at bcx.e(SourceFile:78)
	at bao.p(SourceFile:1343)
	at bao.ak(SourceFile:774)
	at bao.f(SourceFile:728)
	at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
	at java.nio.Buffer.checkIndex(Buffer.java:540)
	at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
	at bma.a(SourceFile:271)
	at bma.a(SourceFile:220)
	at bao.a(SourceFile:1694)
	at bao.a(SourceFile:1652)
	at bjb.a(SourceFile:125)
	at hd.a(SourceFile:70)
	at hd.a(SourceFile:13)
	at ej.a(SourceFile:174)
	at bcx.e(SourceFile:78)
– Affected screen –
Details:
	Screen name: bcx
– Affected level –
Details:
	Level name: MpServer
	All players: 0 total; []
	Chunk stats: MultiplayerChunkCache: 0, 0
	Level seed: 0
	Level generator: ID 00 - default, ver 1. Features enabled: false
	Level generator options: 
	Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Level time: 0 game time, 0 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
	Forced entities: 0 total; []
	Retry entities: 0 total; []
	Server brand: ~ERROR~ NullPointerException: null
	Server type: Non-integrated multiplayer server
Stacktrace:
	at bjf.a(SourceFile:289)
	at bao.b(SourceFile:1972)
	at bao.f(SourceFile:737)
	at net.minecraft.client.main.Main.main(SourceFile:148)
– System Details –
Details:
	Minecraft Version: 1.7.10
	Operating System: Windows 8.1 (amd64) version 6.3
	Java Version: 1.8.0_25, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 140864288 bytes (134 MB) / 252968960 bytes (241 MB) up to 1060372480 bytes (1011 MB)
	JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
- duplicates
- 
                    MC-38527 Crash after changing max view distance to 20 chunks in options.txt / Render distance too high in options.txt after downgrading - Resolved