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Bug
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Resolution: Invalid
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None
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Minecraft 1.8.7
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None
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Unconfirmed
So I was making a thing that makes a stair object above the player fall if it has a custom name.
The Issue:
The effect worked on stairs with any name defined with CustomName. This makes it impossible to differentiate between specific blocks.
This system should only work on blocks of a certain name, so that all blocks of that type aren't effected. Of course it's possible to use different data values but they might not work for every type of block (I.E. stairs data value determines their position, so there's no way to differentiate stairs of the same position).
I'm currently using /testforblock and /setblock with the CustomName datatag and neither of them are working as expected.