Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-87616

Entity Health not consistent

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Won't Fix
    • None
    • Minecraft 15w35e, Minecraft 15w44b
    • None
    • Confirmed

      I'm using a Zombie in this example. Every hit with fist does 0.92 damage but
      once hit to 6.5-7 hearts it no longer stays consistent and does 0.920001 damage, then does 0.92 damage again.

      Here's each hit that the entity takes with fist.

      Health Damage Amount
      20.0  
      19.08 0.92
      18.16 0.92
      17.24 0.92
      16.32 0.92
      15.4 0.92
      14.48 0.92
      13.559999 0.920001
      12.639999 0.92
      11.719999 0.92
      10.799999 0.92
      9.879999 0.92
      8.959999 0.92
      8.039999 0.92
      7.119999 0.92
      6.199999 0.92
      5.279999 0.92
      4.3599987 0.9200003
      3.4399986 0.9200001
      2.5199986 0.92
      1.5999985 0.9200001
      0.67999846 0.92000004
      Death  

            jeb [Mojang] Jeb (Jens Bergensten)
            Camuncensoredx Cam
            Votes:
            0 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: