Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-92113

Items dropped and player position differ on death

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 1.8.8, Minecraft 15w44b
    • None
    • Confirmed

      Upon dying the players items appear to be dropped before the player's motion for that tick have been applied. This means that at high speeds the players items will drop in a different location to their body.

      Normally this is neither noticeable nor a problem (as the items are only a single tick behind the player); however this can cause problems with commands handling players dropping items on death, as the items are not where you would expect them to be.

      I have included screenshots of tests I ran on this bug below.
      In the tests I would automatically summon an armorstand at my position upon dying and also summon a small armorstand for each item dropped. All of this happened on the same tick as my death

        1. 2015-11-04_22.11.25.png
          2015-11-04_22.11.25.png
          100 kB
        2. 2015-11-04_22.11.33.png
          2015-11-04_22.11.33.png
          98 kB
        3. 2015-11-04_22.11.41.png
          2015-11-04_22.11.41.png
          92 kB
        4. 2015-11-04_22.12.00.png
          2015-11-04_22.12.00.png
          189 kB

            Unassigned Unassigned
            mickeyjm Sir Lord Jeff
            Votes:
            1 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: