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Bug
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Resolution: Invalid
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None
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Minecraft 1.8.8, Minecraft 15w46a
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None
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PC Specs:
Graphic Card: GTX 970
Proccessor: i7-6700 (later changing to i7-6700K)
Java: Version 8 Update 65
Ram: 16gb (1 gb was put into the game)
Game Config:
Video Settings -
Graphics: Fancy
Render Distance: 32 Chunks
Smooth Lightning: Maximum
3D: OFF
Max Framerate: Unlimited
View Bobbing: ON
Brightness: Bright
GUI Scale: Large
Clouds: Fancy
Particles: All
Fullscreen: OFF
Use VSync: ON
Mip Map Levels: 0 (I tried altering this to 0-1-2-3-4) no difference.
Alternate Blocks: ON
Entity Shadows: ON
Use VBOs: ON (I disabled this as some people say) no difference.PC Specs: Graphic Card: GTX 970 Proccessor: i7-6700 (later changing to i7-6700K) Java: Version 8 Update 65 Ram: 16gb (1 gb was put into the game) Game Config: Video Settings - Graphics: Fancy Render Distance: 32 Chunks Smooth Lightning: Maximum 3D: OFF Max Framerate: Unlimited View Bobbing: ON Brightness: Bright GUI Scale: Large Clouds: Fancy Particles: All Fullscreen: OFF Use VSync: ON Mip Map Levels: 0 (I tried altering this to 0-1-2-3-4) no difference. Alternate Blocks: ON Entity Shadows: ON Use VBOs: ON (I disabled this as some people say) no difference.
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Unconfirmed
When placing a torch, or any type of light-making thing, Blue/Green/Black textures start to appear in the range of the light.
Pictures will explain this better.