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Bug
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Resolution: Invalid
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None
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Minecraft 15w47c
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None
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Windows 10
Java 8 64 bit 1.8.0_25
Intel i7 4970 @ 3.6GHz
16GB RAM
NVIDIA GeForce GTX 970
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Unconfirmed
In a previous Minecraft snapshot, 15w45a, ThrownPotion entities could be given a custom Item ID which would override the splash potion model when thrown.
e.g. /summon ThrownPotion ~ ~5 ~ {Potion:{id:"minecraft:diamond_sword"}}
This was probably to fix the bug where thrown lingering potions would display the splash potion model, however, it opened up a lot of cool possibilities to use this feature creatively and was generally considered a great addition, making the possibility of custom thrown models a reality, even if they did have a rotation lock.
In the recent snapshots, from 15w46a onwards, there's no ability to use a custom id, even though the lingering potion displays correctly and uses the lingering_potion model.
Was there a reason this feature was removed?