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  1. Minecraft: Java Edition
  2. MC-94871

Odd loot table behaviour

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 15w51b
    • None
    • Centos Server - CreeperHost
    • Unconfirmed

      I've been playing around with creating a command block module to add harder mobs to the game. I've changed the loot tables of these mobs using entitydata.
      I have attached an image of the command blocks.
      /entitydata @e[tag=RHM_Zom]

      {CustomName:"Zombie King",CustomNameVisible:1,DeathLootTable:"custom:rhm/zombie"}

      This command is run in a chain command block, it shows as successfully run but the mob doesn't drop anything when killed. It does sometimes work though, which is odd.

      I ran the command again in a separate command block and it worked properly, making the mob drop the different loot.

      I can provide a more in depth explanation of the command block module if its needed.

        1. 2015-12-27_21.00.46.png
          356 kB
          Sion Richards
        2. 2015-12-27_20.56.23.png
          473 kB
          Sion Richards
        3. creeper.json
          3 kB
          Sion Richards
        4. spider.json
          4 kB
          Sion Richards
        5. zombie.json
          3 kB
          Sion Richards
        6. RHM.schematic
          3 kB
          Sion Richards

            Unassigned Unassigned
            decrepitdoors Sion Richards
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              Created:
              Updated:
              Resolved: