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Bug
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Resolution: Duplicate
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None
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Minecraft 16w02a
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None
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Unconfirmed
The bug
Some items with variations use in the statistics the name of the first item. For example any dye uses "Ink Sack".
Affected items
| Item ID | Translation |
|---|---|
| dye | item.dyePowder.black.name ("Ink Sack") |
| fish | item.fish.cod.raw.name ("Raw Fish")1 |
| cooked_fish | item.fish.cod.cooked.name ("Cooked Fish")1 |
| skull | item.skull.skeleton.name ("Skeleton Skull") |
| spawn_egg | item.monsterPlacer.name ("Spawn")2 |
...
1 The name of the first fish type is by default "... Fish" which would be correct for all fish types, however if this would be changed (for example by a resource pack), it would be incorrect
2 The name for a spawn egg is created by adding the entity name however a translation like "Spawn Egg" would make more sense
How to reproduce
- Drop the according item
- Open the statistics
- duplicates
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MC-39948 Blocks / Items only different by data value are not listed separately in statistics
- Resolved