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  1. Minecraft: Java Edition
  2. MC-97640

Model overrides ineffective for damage values greater than 1.0

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.9 Pre-Release 2
    • None
    • Win 7 EE
    • Unconfirmed

      Adding damage values greater than 1.0 to a model.json file has no effect on the model in game, even if the damage value is at the specified level. Values of over 100% display the model file set for the 100% level.

      *What I expected to happen was...:

      The specified model would be displayed.

      *What actually happened was...:

      The model for the 1.0 damage level was displayed

      *Steps to Reproduce:
      1. create a model.json with a model override for damage of over 1.0.
      2. reload texture packs / launch MC.
      3. spawn an item at the specified damage value.
      4. observe.

      I can understand if this ends up flagged as WaI, but as a map maker I feel this would be a good ability to have.

            Unassigned Unassigned
            Firebastard J Robb
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              Created:
              Updated:
              Resolved: