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  1. Minecraft: Java Edition
  2. MC-98648

Weapon cooldown on pickaxes is offset with linear functions

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 1.9
    • None
    • Windows Vista
    • Unconfirmed

      When weapon cooldown was added, I tested it with all tools and weapons and recordd theire linear values on a plot. On beforehand calculatens I had values i expected, but testing shows that pickaxes functions are offset of the theretecal values, which are based of of attackspeed, attackdamage, and damage pre second. i determend it was a hiden value.

      Plot:
      V: expected value
      U: actual value

      decresing attack speed ----> decresing DPs ⬇

      DVDDUDDDDDDDDDDDDDDDDDDDDDD
      DDDVDUDDDDDDDDDDDDDDDDDDDDD
      DDVDDDDUDDDDDDDDDDDDDDDDDDD
      DDDDDDVDDDUDDDDDDDDDDDDDDDD
      DDVDDDDDUDDDDDDDDDDDDDDDDDD

      reproduce:
      1. get all types of pickaxe,
      2. compare values and actual results
      3. notice there is more delay in the linear functen caused by a unexpected value, making longer cooldown.

            Unassigned Unassigned
            The Papa The Papa
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              Created:
              Updated:
              Resolved: