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Bug
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Resolution: Fixed
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None
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2.1.9616-2.1.9618
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None
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None
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MacOS Mojave. Java 8 Update 231
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Unconfirmed
Hi!
It looks like this bug was found on Windows as well, and a workaround was found there, but I have found nothing online that has helped me with this crash - which has been affecting my game since approximately a month ago - and the similar crash reports on this site have been ignored or directed to the Windows workaround, which isn't helpful at all. The crash reason thrown is "std::bad_alloc". The corresponding text is bolded.
Any help would be very much appreciated. I've been tracking this issue for a while and have had no success in finding a response.
Thank you. If there's anything I can do to help get this fixed, let me know.