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Bug
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Resolution: Cannot Reproduce
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None
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0.5.0
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None
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Unconfirmed
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Tablet - iOS - iPod Touch
When the other player moves, a "ghost" is left behind.
When a "ghost" is created due to lag, I can punch this "ghost" and the health updates on the other client automatically as though nothing's the problem. (This makes it possible to kill someone in a mass PvP game)
- is duplicated by
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MCPE-1020 Ghost other player gets punched, other player gets hurt. (Related to MCPE-1019)
- Resolved