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Bug
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Resolution: Won't Fix
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None
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1.16.200.57 Beta, 1.16.200.56 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta
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None
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Confirmed
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Windows
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381925
Bug Description
Overlapping entity shadows appear to "cut" through each other, and render differently depending on the angle they're observed.
Steps to reproduce
- Spawn a couple of entities and place them next to each other
Alternative
- Ride an entity and look at the shadow in third person
What was expected
Like in the Java Edition, the shadow oppacity would be increased due to the overlapping of multiple shadows
What was observed
The shadows either completely fail to render or render improperly
- is duplicated by
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MCPE-144206 Shadows don't work properly
- Resolved
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MCPE-144818 Entity shadows disappear for a split second when dropping items in first-person mode
- Resolved
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MCPE-147878 Dropping items updates the shadows of all mobs (while crounching or sometimes without crounching)
- Resolved
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MCPE-161074 Shadows on entities disappear when throwing an item
- Resolved
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MCPE-190179 The shadow appears abnormally when there are multiple items on the ground
- Resolved