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Bug
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Resolution: Incomplete
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None
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1.16.200.55 Beta
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None
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Unconfirmed
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Windows
Steps to recreate:
Add a custom event with the following definition:
{ "shoot": \{ "projectile": "example:my_projectile", "launch_power": 1, "angle_offset": 0 }}
Expected behavior:
triggering the event causes the referenced projectile to shoot.
Actual behavior:
Triggering the event does nothing.