Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-106291

Update to 1.16.100 changed some VR settings. Please don't do that.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.16.100
    • None
    • Unconfirmed
    • Windows

      Hi,

      I recently accepted the update to Bedrock v1.16.100 only to find that jumping was changed and I didn't know why, I just knew as someone that plays the game in VR every day that something was different about jumping.  As a VR user even tiny slight changes to movement (that might not affect the rest of your player base) etc can significantly affect comfort in VR and result in making us feel ill.  This change indeed made me feel Ill and almost stopped me playing.

      After some trial and error, I discovered that the Settings -> VR -> Jump was set to "Linear" and that changing this to "Classic" restored the jumping that I was used to.

      I just wanted to please ask the developers and testers to please, please, please consider us VR users when you update as even slight minor changes to the VR movement, jumping, turning settings can make us feel ill if you change them in any way and it takes a while to get used to any change and that if you do make a change, please continue to provide a setting to go back to the old setting (eg you have given us that with "Classic" and "Linear" and that is awesome).

      I play VR Minecraft every single day online and absolutely love it (thank you sooo much), please, please if you change anything consider us VR players.

      Thank you.

            ProfParzival ProfParzival
            Votes:
            1 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: