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  1. Minecraft (Bedrock codebase)
  2. MCPE-111155

minecraft:pickup_items doesn't store the items on the entity's inventory

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.16.200, 1.16.221 Hotfix
    • None
    • Plausible
    • Windows

      I have a custom entity, it pickup items from the ground, but I want it to store the picked up items on its inventory. It has the following components:

       -------------------------------------------------------------------------------------------

      "minecraft:behavior.pickup_items":

      {                "priority": 11,                "max_dist": 3,                "goal_radius": 2,                "speed_multiplier": 0.5 }

      ,

      "minecraft:shareables": {

                    "items": [

      {                              "item": "fur:shards",                              "priority": 0,                              "pickup_limit": 5,                              "stored_in_inventory": true                         }

                      ]

      },

      "minecraft:inventory":

      {                "container_type": "inventory",                "inventory_size": 27 }

      ,

       -------------------------------------------------------------------------------------------

      The items dissapear from the ground when the entitity pick up them (through "minecraft:behavior.pickup_items"), but when the player opens the entity's inventory then he can see there is no item stored.

      As you can see, inside "minecraft:shareables" it says "stored_in_inventory": true, but it doesn't work.

      I think it's a bug, the entity should be able to store the picked up items on its inventory, right?

            FuRRRaira Alberto López
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