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  1. Minecraft (Bedrock codebase)
  2. MCPE-111203

Ray Tracing Distance Not Working

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.16.200
    • None
    • Unconfirmed
    • Windows

      The Issue:

       

      When setting the ray tracing render distance, anything greater than 12 chunks seems to have no effect.

       

      Reproducing the Bug:

      (This way is the most obvious.) With a large amount of glass around you, change the ray tracing distance settings. The amount of glass that is affected by ray tracing won't change past 12.

       

      Expected Outcome:

      More glass blocks should be properly see-through as distance increases.

       

      Observed Outcome: 

      Past 12, no more glass blocks become transparent.

       

      Tests for Different Settings (see the glass blocks in the background):

      8 chunks:

       

      12 chunks:

       

      16 chunks:

       

      24 chunks:

            ericsliu Eric Liu
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              Created:
              Updated:
              Resolved: