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  1. Minecraft (Bedrock codebase)
  2. MCPE-111280

Render Distance Caped at 56 chunks for all Windows Devices

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.16.200
    • None
    • Unconfirmed
    • Windows

      Before the 1.16.200 update, On my main pc I was able to turn my render distance up to 64 chunks, I have a Radeon RX 580 Graphics card, but once I updated to 1.16.200, when the Render Dragon was released, it was caped at 56. 

      On my laptop on the other hand, which only has intrgrated graphics, (Intel(R) UHD Graphics 600) which is not very powerful.  Before the update I was only able to turn my Render Distance up to 16 chunks, in the 1.16.200 update on the other hand, I am able to turn my Render Distance up to 56 CHUNKS.

      What I do not understand is why my very powerful graphics card in my main pc can render no more chunks then the not so powerful graphics card in my laptop.

      What I expected to happen was...

      1. On my main pc, max render distance would not change, and if it did, the Render Dragon update would allow a HIGHER Render Distance.
      2. On my laptop, the Render Distance would either stay the same, or have a slight increase.

      What actually happened was...

      1. Highest Render Distance on my main pc was decreased from 64 chunks to 56 (8 chunk decrease)
      2. On my laptop, highest Render Dsistance was increased from 16 to 56 (40 chunk increase)

      UPDATE: At least for my laptop, this has been fixed in the 1.16.201 hotfix.

            MCStorm Tyler
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              Created:
              Updated:
              Resolved: