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Bug
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Resolution: Duplicate
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None
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0.13.0
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None
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Unconfirmed
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Windows
If you join to a player server on LAN, and travel to the Nether, and the host closes the server, upon joining back to the server you get teleported randomly to the Overworld and in a completely different location.
- is duplicated by
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MCPE-11212 When a Local multiplayer host quits/restarts the server and a client is in the nether, that client will respawn somewhere random in the overworld
- Resolved